Setup Creature's Camera
This guide will show you how to setup your creature's camera to work with the new camera system.
Setup
The changes have to be made in the creature's blueprint BP_CreatureName (self). Here are the settings you will need to adjust:
| Variable | Description |
|---|---|
| Camera Zoom In Location | The location your camera will be when fully zoomed in. |
| Camera Zoom Out Location | The location your camera will be when fully zoomed out. |
| Camera Crouch Location Offset | The amount your camera will dip when your creature crouches. |
| Camera Distance Range | The distance your camera can zoom in/out. |
| Enable New Camera System | MUST BE CHECKED ON! |
Common Issues
1. My camera keeps clipping below the map floor.
Remove any camera offsets on your camera springarm component or the camera component itself. Offsets must be only done via the settings above.
2. When my creature is a baby the camera clips into it.
Increase your camera zoom range and offset to be slightly higher. You should also consider making your baby scale a bit larger so it's not clipping into the terrain (adjust the "
Scale Growth Min" setting in the blueprint).
3. My camera zooms in/out very slowly.
You are still using the old camera system. Ensure "Enable New Camera System" is checked ON!